Game Programmer π₯
About us
We are innovative, creative, fun and our goal is to create media that perceives the world in new ways, bringing creative like-minded developers together to make media of all sorts into an art-form.
Our work environment includes:
- Work-from-home days
Work Description:
Depending on your expertise, you will be working in one of the following program operations:
- You will work flexibly depending on the production progress.
- Character control implementation
- Event progress implementation
- Dedicated work on players, NPCs, and so forth, or multiple content development
- Implementation of game event progression and design of scripting operations performed by game designers, etc.
- Troubleshooting support
- System development required for other titles
Requirements for Applying:
- Must be 18+ years of age or older to be considered
- Experience in completing the development of at least one game title using one of the following: C++, Blueprint Editor, Unreal Engine, and/or Clickteam Fusion 2.5
Preferred but Not Required:
- Experience in 3D game development on stationary consumer consoles or PCs
- Experience in the development of any of the following systems
- Character animation systems
- Event control systems in RPG (flag management, conversation, etc.)
- File load management and asset management
- Integration into middleware and driver titles (embedding)
- Experience in experimenting and verifying specifications for new projects
Required Documents:
- Resume (with photo)
- Work history
- Please specify all game titles you have been involved with in the past and the details of your duties while working on them.
- Please specify any program languages that you can use, the number of years you have used them, and the typical contents you have produced with them.
- Please specify software that you can use (Photoshop, Maya, Eclipse, etc.), the number of years you have used them, and the typical contents you have produced with them.
- Please list two recent technical presentations and related articles that you found to be wonderful from a technical and expressive standpoint, and briefly explain the reason why.
- Please name one game you recently played that you were interested in from a technical standpoint, and briefly explain the reason why.
Work Samples:
If you are a new graduate or have no experience in the industry, feel free to submit your programs. If you need to list people as your references, feel free to do so.
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Please submit your own original programs (team produced programs are also allowed)
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You may submit any type and any number of programs.
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Please submit programs that you can appeal on your own.
- Please attach them in the executable format you built.
- Please attach screen recordings of them. (Because they may not work depending on the environment)
- Please create a βreadme.txtβ file with the necessary instructions for the programs submitted. Please also explain the following in the readme.txt file.
- Execution method including the execution environment, etc.
- How you created the programs
- What part of the programs you want us to pay special attention to
- What part you referenced from a source file (if applicable) Please also write the name of this file.
**Please leave out any confidential sources or information when you submit.**
[TYPE OF EMPLOYMENT] Contractor
[WORKPLACE] Remote via Discord
[WORK HOURS] Flexible Work Hours, as long as you're putting in as much work as everybody else
[SALARY] Monthly royalties (May vary depending on the project you are assigned to)
[BENEFITS] Be able to receive all company works at no cost whether you've worked on them or not
[HOLIDAYS] Flexible (Let us know in advance) For vacation (2 weeks in advance)
Or Apply on our Website: https://www.kriyastudios.net/careers
Job Type: Contract
Pay: $25,350.00 - $31,200.00 per year
Benefits:
- Employee discount
- Flexible schedule
Schedule:
- Self-determined schedule
Experience:
- Unreal Engine: 1 year (Required)
Work Location: Remote